What Are The Odds Game Rules
- How To Play What Are The Odds? Official Rules UltraBoardGames
- How To Play What Are The Odds – The Chuggernauts
- What Are The Odds Game Rules Explained
A game for three or more players, contributed by Jacob Soener
Again it applies only to the even money bets such as reds and blacks, highs and lows, odds and evens. The rule takes effect when the winning number is green zero. Both the La Partage and En Prison rules reduce the house edge. But generally professional players don’t apply these rules, and focus more on predicting the winning numbers. Game Rules: After the casino dealer delivers the first two cards to both the Player Line and Dealer Line, the following Baccarat rules are followed. The player hand must stand when their hand is valued at 6 through 9, and must hit when the hand is valued at 5 or less. If the player stands, then the dealer hand hits on a total of 5 or less.
Objective
The object of the game is to collect the best hand, with as few even cards as possible, and by this means to be the last surviving player, when the others have lost all their lives.
Setup
A standard 52-card deck with two jokers is used. Cards 2 to 10 have face value, aces are 1, jokers are 11 and picture cards (K,Q,J) are 10.
Each player begins with 4 lives. The lives are represented by some object: it could be paper shreds or even1 dollar bills.
The Play
Each player is dealt six cards. The remaining cards are stacked face down to form the stock. The game is played counter-clockwise.
Beginning with the player to the right of the dealer, each player in turn has three options:
- Trade a card with another player. To trade, you select a card from your hand to trade and place it face down, and select another player to trade with. You then pick a card unseen from the other player's hand, which is spread face down. In exchange for this card, the other player gets the card that you placed face down.
- Draw the top card from the stock and discard one card face up on the discard pile. It is possible to discard the same card that you drew.
- Call 'odds'. In this case you do not get to exchange a card. Each other player has one more turn and then the play ends.
Note that cards cannot be taken from the discard pile.
The Show
The play continues until either
- a player has called 'odds', after which every other player has had a turn, or
- everyone has had five turns.
Then all the cards are shown. The player with the best hand, according to the values below, keeps all his or her lives, and the other players each lose a life.
A player who has lost all his or her lives is out of the game. Further deals are played until there is only one player left in. This player is the winner.
Value of Hands
In all these hand types, only odd cards (A, 3, 5, 7, 9, Joker) can be used. Even cards are all equally worthless. Below are the hand types, from highest to lowest. Suits are irrelevant, and 'x' indicates any card that does not create a higher hand type.
Hand Type | Explanation | Example |
---|---|---|
two-four | a four of a kind and a pair | 5-5-5-5-9-9 |
two threes | two threes of a kind | 7-7-7-3-3-3 |
six odds | a sequence of six consecutive odd cards | A-3-5-7-9-Joker |
three twos | three pairs | 9-9-5-5-3-3 |
two-three | a pair and a three of a kind | A-A-7-7-7-x |
five odds | a sequence of five consecutive odd cards | 3-5-7-9-Joker-x |
two twos | two pairs of equal odd cards | 9-9-5-5-x-x |
four odds | a sequence of four consecutive odd cards | A-3-5-7-x-x |
jokers | both jokers | Joker-Joker-x-x-x-x |
four pair | four equal odd cards | 5-5-5-5-x-x |
three pair | three equal odd cards | 9-9-9-x-x-x |
three odds | a sequence of three consecutive odd cards | 5-7-9-x-x-x |
two pair | one pair of equal odd cards | 3-3-x-x-x-x |
two odds | two consecutive odd cards | 9-Joker-x-x-x-x |
Hands of the same type are compared by adding up the values of the cards in the combination. For example 9-9-5-5-3-10 is worth 28, so beats Joker-Joker-A-A-2-2, qhich is worth only 24.
If the values are equal then the hand with fewer even cards is better. For example 9-9-9-4-3-2 beats 9-9-9-10-10-10.
If the values and the number of even cards are equal, then the tieing players draw cards to decide which is better.
Against the Odds Magazine
This page is a complete index of games published in each issue of the wargaming magazine, Against the Odds, first published in 2002, by LPS, Inc..
There is also the Against the Odds Article Index for more information about the specific content of each issue.
- War in the Aegeanand bonus mini-game this issue: Assault on Narvik
- La vallée de la mort: The Battle of Dien Bien Phuand bonus mini-game this issue: An Illusion of Victory: The Battle of Na San
- Day of the Chariot: Kadeshand subscriber only bonus mini-game this issue: Desert Duel: First Alamein
- Paukenschlag: Germany's Attack on America, January-June 1942and subscriber only bonus mini-game this issue: Winds of War
- 'Tarleton's Quarter!' The Revolutionary War in the Southand subscriber only bonus mini-game this issue: Flights of Fantasy
- The Lash of the Turkand subscriber only bonus mini-game this issue: When the West Came East
- Meatgrinder: Battle for Xuân Lộc 1975and bonus mini-game this issue: Bloody Hunlikely!
- Right Fierce & Terrible: Sluys 1340and bonus mini-game this issue: Schwarm!
- Circle of Fire: The Siege of Cholm, 1942and subscriber only bonus mini-game this issue: A Defiant Stand
- Apocalypse in the East: The Rise of the First Caliphate 646-656 A.D.and bonus mini-game this issue: Balck Friday
- A Gate of Hell: The Campaign for Charleston, July-September 1863and bonus mini-game this issue: All or Nothing
- N/A Hitler's Stalingrad: Breslau 1945
2. Annual Editions
- 2006. Toppling the Reich: The Battles for the Westwall
- 2007. Look Away!and bonus mini-game this issue: Biafra!
- 2008. Operation Cartwheeland bonus mini-game this issue: Gazala Line 1942
- 2009. Verdun: A Generation Lostand bonus mini-game this issue: An Loc 1972
- 2010. Four Roads to MoscowNote: The four games included are also available individually as 'Black Swans'
- 2011. Beyond Waterlooand bonus mini-game this issue: Terrible Swift Swordfish
- 2012. Forlorn Hopesand bonus mini-game this issue: Hunt for the Graf Spee
- 2013. La Bataille de Vauchampsand bonus mini-game this issue: Shōgi
- 2014. Set Europe Ablaze: The Resistance War 1939-1945and bonus mini-game this issue: Depths of Courage
- 2015. Four Roads to Paris
- 2016. Confederate Rails: Railroading in the American Civil War 1861-1865and bonus mini-game this issue: No Safe Harbor: The Raid on Darwin
- 2017. Six Days of War
- 2018. Sea Monsters!
- 2019. N/A La Vendée
- Note: Campaign Study No.2 does not yet exist
- Bradley's D-Dayand bonus mini-game this issue: War with a Vengeance!: The V-1 Campaign June and July 1944
4. Links
See alsoHow To Play What Are The Odds? Official Rules UltraBoardGames
:External Links:
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